The Fear of Knowing – Hannibal the TV Series (Season 1)

HannibalPoster

As of this month I have finally sat down to watch season 1 of Hannibal. Now I know what you are asking. Why has it taken you over 11 years to watch this show? Well, I’ll be honest. I just never got around to it. Yes, there is a part of me who wanted to wait until the show had wrapped up but beyond that, I never made time for the show.

I decided to change that. With my Dean Koontz backlog finished and my “Terror on Tubi” list caught up to 550 movies, I figured now would be the best time to pick up on Hannibal.

So I sat my butt down, fired up my Tubi app, and started watching season 1.

At the time of this entry, I am on episode 12 of season one. Just one episode away from the season finale. Honestly? I cannot wait to see how the season wraps up. What started off as a nice, slow burn has evolved into an inferno of manipulation, murder, and mystery. Despite knowing the end result of these characters, I have no idea how this season will end. I cannot wait!

That said, there is something I wanted to discuss. Hence this post.

Let’s call it the Fear of Knowing.

Knowing is Half the Battle

Fear is the unpleasant feeling triggered by the perception of danger whether real of imagined. Is someone following us? Is there something lurking in the shadows? These invasive thoughts work to keep us safe.

As a result, it only makes sense that most horror media focuses on the fear of the unknown. The unknown killer, the mysterious event, the bump in the night. This is what makes horror so effective. We don’t know what’s going on and through that, we are afraid.

But what if we did know? Would that ruin the experience? To that I say, no.

Let’s take a look at Nightmare on Elm Street for example. Freddy Kruger is only in the movie for about seven minutes. Before the finale, all we get of Freddy is his voice or a few shots of him bathed in the shadows. It’s a very effective tool. At this point of the franchise, we don’t really know what Freddy is. Is he man or demon? We just don’t know.

The sequels change this up. After the second movie, Freddy stopped being the boogeyman and instead became the main character. You can even see this in the movie posters. The original two movies kept Freddy’s appearance minimal. From three forward, Freddy became the face of the franchise.

Nightmare5 Poster
Nightmare1Poster

Certainly this diminishes his scare factor, right?

Wrong. While true the series became more comedic in tone later down the line, Freddy was still an intimidating villain. His ability to manipulate the dreamworld as he saw fit meant that he was always in control. This means that despite us knowing about Freddy Kruger and his powers, we still fear him.

Hannibal follows the same logic. Even though we the audience knows that Dr. Hannibal Lecter is a serial killer, that does not diminish the fear we have of him. In fact, I daresay it enhances the fear.

Those familiar with the movies and books know that Hannibal is a cannibalistic mass murder. A refined man who feeds upon the rude and kills when the mood strikes. It is this knowledge that enhances the show’s tension for now we are questioning every little thing Hannibal does.

For example; there are moments throughout season one where Hannibal invites the FBI agents to his home for dinner. The show makes it a point to show us the food he presents to his guests. Elaborate, delicious looking meals that belong in a five-star restaurant. It makes your mouth water as he explains the process in making each of these meals.

HannibalSeason1 Dinner

Until you remember where it came from. That is when the terror kicks in. As I said; we the audience knows he is a cannibal. The characters in the show, however, do not. So we watch in quiet horror as they eat the meat provided. Questions begin to form. Is Hannibal serving his guests human meat? No, he couldn’t possibly…

Then, as nonchalantly as talking of the weather, Hannibal says something to confirm our fears. Of course, the characters don’t understand what’s happening. But we do. We understand and we are horrified by that knowledge.

This is what I mean. While it is true that horror preys on the fear of the unknown; there exists moments where Knowing is scarier than Not Knowing. Season 1 of Hannibal is one of those moments.

Do you know of any other examples where knowing a character’s background enhances the suspense? Or are you a fan of the Hannibal series? Let us know in the comments! We’d love to read them.

Beetlejuice Beetlejuice Teaser Trailer

The teaser trailer for the long-awaited sequel to Tim Burton’s masterpiece, Beetlejuice, has finally dropped. Aptly titled Beetlejuice Beetlejuice, the teaser takes us back to the quaint little town of Winter River Connecticut and let me tell you, it feels good to be back.

I could not help but smile while watching the trailer. The attention to detail is astounding. I swear it looks as if they had not stopped filming from the original movie. The covered bridge, Miss Shannon’s School for Girls, and even the Ditz’s attic; they look fanastic.

As does our cast. Winona Ryder and Catherine O’Hara, despite being older, still look their parts. I also appreciate that new comer Jenna Ortega seems to have her own style instead of being a carbon copy of her mother Lydia. Of course, as this is only a tease, we only get the shortest of glimpses of these characters, but from what little I see, I like.

Finally let us discuss the title character himself. Michael Keaton returns as the ‘ghost-with-the-most’ Beetlejuice and let me tell you; he looks absolutely magnificent. The suit, the makeup, the voice; it’s all there and it is glorious!

Yet something else caught my attention. Something beyond the nostalgia. It was the final frame of the trailer. Did you notice because I sure as hell did.

It was Beetlejuice looking angry.

Not annoyed nor frustrated.

Angry.

Beeltejuice Angry

This makes me curious as to what direction Beetlejuice Beetlejuice will take its namesake. Will he be more of a vengeful spirit this time around? Is he harboring ill-will towards Lydia and her family? How did he come back? Who summoned him and why?

These are just some of the questions I have after watching this tease. Hopefully we’ll get more context when they release the official trailer. And when they do, you can count on me to discuss it here!

So tell me; have you see the teaser yet? If so, tell us your thoughts in the comments below! I would love to hear what you think!

Silent Hill 2’s Creepiest Moment – “It’s Gone Now”

I recently discussed one of my favorite horror video games, Silent Hill 2. In that post we talked about what makes Silent Hill 2 such a successful horror game and why it still holds up well to this day. That I failed to mention, however, was one of the creepiest parts of the game. I would like to rectify that mistake so let’s get to it.

In Silent Hill 2 you play as James Sunderland, a man haunted by memories of his deceased wife. One day he gets a letter from her asking him to meet her in their special place in the town of Silent Hill. James ventures off to the small lakeside town to seek out the truth behind this mysterious letter.

James arrives to a deserted Silent Hill. The streets are empty; not a soul to be see. There is no one in the tavern or even the bowling alley. It is as if everyone in town had suddenly vanished. On top of that, there is a thick fog that baths the town in a shroud of darkness. It obscures James’ (and by extension, yours) surroundings.

Along the way to discover the truth, you encounter a wide variety of horrific entities. Creatures that can only be described as things of nightmares. Men-like beasts who look as if they had been wrapped in fleshy straight jackets, scantily clad nurses with bandaged faces and wielding pipes and handguns, a pair of living legs sewn on top of another pair of legs, and of course the dreaded Pyramid Head – a terrifying immortal that stalks your every turn. These are just some of the monsters that James encounters along his journey.

Normally, the monsters alone would be enough to elicit a player’s whimpers, and yet it isn’t enough. Not for a game like Silent Hill 2. It continues to assault the senses by providing the player with an environment as visceral and disturbing as the enemies themselves.

208Before

One such example would be Room 208. In the Woodside Apartments, the first real “level” of the game, you come across Room 208. It is an important room in which players must solve a puzzle in order to progress. The first time players visit the room they may notice how sparsely decorated it is. The only bits of furniture in the room are a coffee table, an old television set, and a gross armchair. Consequently, it is nothing out of the ordinary. Therefore why should you question this room?. After all, we’ve seen other rooms that look similar. Why should this apartment be any different??

It is only after you find the clock key that the room changes. Even as the room loads into view, you can immediately tell that something is wrong. The sound of static now fills the once quiet room. Walking into the family room will expose players to a grisly sight – a trail of blood leading from one side of the room up to the chair. A splash of blood on the television and in the chair itself, a corpse.

208After

All the while the television remains tuned to a channel of constant static. An eerie soundtrack to the grisly scene lying in front of you. That is what I mean by the environment being an unreliable narrator. Silent Hill 2 immerses players in an ever-changing environment. Similarly, the town, much like James, is an unreliable narrator; constantly changing what is real and what is make believe.

Yet there is something more chilling than Room 208. I am not talking about the prison level; filled to the brim with some fantastically horrifying sound design. Nor am I talking about the endless pitfalls beneath the Museum (If you know, you know.).

No. I am talking about a small, almost forgettable moment early in the game that, to this day, sends chills down my spine.

In Neely’s Bar, a tavern that you can explore during the first half of the game, you come across a window. Plastered upon the window are newspapers and written upon the newspapers (presumably in blood) are 8 simple words.

There Was a hole here…

It’s Gone Now.

Silent Hill 2 Hole

Chills. I have chills.

There is something inherently wrong about this sentence. I cannot put my finger on it. Like, who wrote this? What is the hole that they are referring? Is this a physical hole or a metaphorical one? What made it vanish?

I am picturing some poor soul who, like James, is trapped in their own personal hell. Within the walls of Neely’s Bar is someone who has seen a hole – a hole big enough for them to notice daily. Eventually, there comes a day where the hole no longest exists.

I imagine this shattering their world. That there is this constant in their life that had suddenly up and vanished. The hole has gone away and it took their perception of reality along with it. Furthermore, if that was not strange enough, they also feel the need to tell others about the hole. They paint the window with a warning for others to see. To let people know about the whole.

Of course, this is just a theory I have. . There are some fans out there that feel like this message represents James and his possible alcoholism. That the hole is the pain he feels over his wife’s death and by drinking, he has filled that hole. Either way, it is still an eerie message that sends shivers down my spine.

Although I wish I could explain it better, I can’t. The message triggers this primal fear from deep within. Therefore I cannot help the almost Eldritch-like feeling I get from reading this. Almost as if there is something more ancient, more evil than Silent Hill out there waiting for us.

Feeling almost Eldritch in nature – as if the hole is part of something more ancient, more evil than Silent Hill itself.

No matter how you interpret the message, you cannot deny the sense of wrongness and dread that comes from reading it. Just another example of the brilliance that comes is Silent Hill 2. That even something so small, so simple, can elicit terror in the player.

Now I ask this of you, my dear readers: What subtle moments did you find equally scary in Silent Hill 2? Please let us know in the comments below and thank you for joining us today!